Editing: Post Production 1.3

This session will be about editing and post production workshops. It will be held at JM006. It will includes informative, practical and help take the mystery out of audio-visual / time-based storytelling. My lecturer is Graeme Herwig.

Session 1 – Prologue

There is no way to edit a film correctly. Ten different editors would construct ten different versions of the film. Some edits might be similar, but no two would be alike. Editing is an elusive art – when done well, the audience will be so absorbed that they might not even be aware of the techniques used.

Also, there is no way to tell a story correctly. Ten different storytellers would construct ten different versions of the story. Some stories might be similar, but no two would be alike. Storytelling is an elusive art – when done well, the audience will be so absorbed that they might not even be aware of the techniques used.

What we will cover

We will explore several types of production, the relevant workflows & thought processes that we need to build our craft. We will work on both factual and fictional material, in a range of styles:

  • Promotional
  • Informative
  • Documentary
  • Poetic
  • Narrative Drama

Threads to build our storytelling practice from:

  • Craft & Theory: How to approach, judge and make an appropriate edit to tell a story.
  • Professional Practice: Workflow & standards, how we arrange and manage our work for different types of projects.
  • Technology: Software knowledge, equipment, delivery & standards.

Craft & Practice

There is a symbiotic relationship between filming and editing, you will find engaging in both practices will inform the other.

Theory

Story or meaning is constructed in the mind of the audience, from what the Editor presents – no person will experience precisely the same story, indeed; the meaning of the same story can change over time even for the same viewer.

Workflows

Best practice & approaches for different types of projects.

Organisation

How we arrange and manage our work.

Software knowledge

How we work the tools, frame rates, editing visuals, working with sound & color grading.

Skills learnt for Final Cut X can be transferred to other applications, e.g. Adobe Premier & Avid.

Equipment

Hardware considerations.

Delivery & Standards

Codecs, formats, resolutions.

3 things that we learnt during class today:

  1. Shortcuts for Final Cut X: to allow our editing process run quicker and easier.
  2. Cutting on Action: to help the video flow better and to help the audience follow the story better.
  3. The Rules of Six: Emotion, Story, Rhythm, Eye Trace, 2D plane of screen and 3D space.

Graeme advises us to read these books, if we want to get better at editing.

Published by kproductionuk

A media student.

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